typedef struct _ETHREAD                                      // 55 elements, 0x260 bytes (sizeof)
          {
/*0x000*/     struct _KTHREAD Tcb;                                     // 80 elements, 0x1C8 bytes (sizeof)
              union                                                    // 2 elements, 0x8 bytes (sizeof)
              {
/*0x1C8*/         union _LARGE_INTEGER CreateTime;                     // 4 elements, 0x8 bytes (sizeof)
                  struct                                               // 2 elements, 0x4 bytes (sizeof)
                  {
/*0x1C8*/             UINT32       NestedFaultCount : 2;               // 0 BitPosition
/*0x1C8*/             UINT32       ApcNeeded : 1;                      // 2 BitPosition
                  };
              };
              union                                                    // 3 elements, 0x8 bytes (sizeof)
              {
/*0x1D0*/         union _LARGE_INTEGER ExitTime;                       // 4 elements, 0x8 bytes (sizeof)
/*0x1D0*/         struct _LIST_ENTRY LpcReplyChain;                    // 2 elements, 0x8 bytes (sizeof)
/*0x1D0*/         struct _LIST_ENTRY KeyedWaitChain;                   // 2 elements, 0x8 bytes (sizeof)
              };
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x1D8*/         LONG32       ExitStatus;
/*0x1D8*/         VOID*        OfsChain;
              };
/*0x1DC*/     struct _LIST_ENTRY PostBlockList;                        // 2 elements, 0x8 bytes (sizeof)
              union                                                    // 3 elements, 0x4 bytes (sizeof)
              {
/*0x1E4*/         struct _TERMINATION_PORT* TerminationPort;
/*0x1E4*/         struct _ETHREAD* ReaperLink;
/*0x1E4*/         VOID*        KeyedWaitValue;
              };
/*0x1E8*/     ULONG32      ActiveTimerListLock;
/*0x1EC*/     struct _LIST_ENTRY ActiveTimerListHead;                  // 2 elements, 0x8 bytes (sizeof)
/*0x1F4*/     struct _CLIENT_ID Cid;                                   // 2 elements, 0x8 bytes (sizeof)
              union                                                    // 2 elements, 0x14 bytes (sizeof)
              {
/*0x1FC*/         struct _KSEMAPHORE LpcReplySemaphore;                // 2 elements, 0x14 bytes (sizeof)
/*0x1FC*/         struct _KSEMAPHORE KeyedWaitSemaphore;               // 2 elements, 0x14 bytes (sizeof)
              };
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x210*/         VOID*        LpcReplyMessage;
/*0x210*/         VOID*        LpcWaitingOnPort;
              };
/*0x214*/     struct _PS_IMPERSONATION_INFORMATION* ImpersonationInfo;
/*0x218*/     struct _LIST_ENTRY IrpList;                              // 2 elements, 0x8 bytes (sizeof)
/*0x220*/     ULONG32      TopLevelIrp;
/*0x224*/     struct _DEVICE_OBJECT* DeviceToVerify;
/*0x228*/     struct _EPROCESS* ThreadsProcess;
/*0x22C*/     VOID*        StartAddress;
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x230*/         VOID*        Win32StartAddress;
/*0x230*/         ULONG32      LpcReceivedMessageId;
              };
/*0x234*/     struct _LIST_ENTRY ThreadListEntry;                      // 2 elements, 0x8 bytes (sizeof)
/*0x23C*/     struct _EX_RUNDOWN_REF RundownProtect;                   // 2 elements, 0x4 bytes (sizeof)
/*0x240*/     struct _EX_PUSH_LOCK ThreadLock;                         // 5 elements, 0x4 bytes (sizeof)
/*0x244*/     ULONG32      LpcReplyMessageId;
/*0x248*/     ULONG32      ReadClusterSize;
/*0x24C*/     ULONG32      GrantedAccess;
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x250*/         ULONG32      CrossThreadFlags;
                  struct                                               // 9 elements, 0x4 bytes (sizeof)
                  {
/*0x250*/             ULONG32      Terminated : 1;                     // 0 BitPosition
/*0x250*/             ULONG32      DeadThread : 1;                     // 1 BitPosition
/*0x250*/             ULONG32      HideFromDebugger : 1;               // 2 BitPosition
/*0x250*/             ULONG32      ActiveImpersonationInfo : 1;        // 3 BitPosition
/*0x250*/             ULONG32      SystemThread : 1;                   // 4 BitPosition
/*0x250*/             ULONG32      HardErrorsAreDisabled : 1;          // 5 BitPosition
/*0x250*/             ULONG32      BreakOnTermination : 1;             // 6 BitPosition
/*0x250*/             ULONG32      SkipCreationMsg : 1;                // 7 BitPosition
/*0x250*/             ULONG32      SkipTerminationMsg : 1;             // 8 BitPosition
                  };
              };
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x254*/         ULONG32      SameThreadPassiveFlags;
                  struct                                               // 4 elements, 0x4 bytes (sizeof)
                  {
/*0x254*/             ULONG32      ActiveExWorker : 1;                 // 0 BitPosition
/*0x254*/             ULONG32      ExWorkerCanWaitUser : 1;            // 1 BitPosition
/*0x254*/             ULONG32      MemoryMaker : 1;                    // 2 BitPosition
/*0x254*/             ULONG32      KeyedEventInUse : 1;                // 3 BitPosition
                  };
              };
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x258*/         ULONG32      SameThreadApcFlags;
                  struct                                               // 3 elements, 0x1 bytes (sizeof)
                  {
/*0x258*/             UINT8        LpcReceivedMsgIdValid : 1;          // 0 BitPosition
/*0x258*/             UINT8        LpcExitThreadCalled : 1;            // 1 BitPosition
/*0x258*/             UINT8        AddressSpaceOwner : 1;              // 2 BitPosition
                  };
              };
/*0x25C*/     UINT8        ForwardClusterOnly;
/*0x25D*/     UINT8        DisablePageFaultClustering;
/*0x25E*/     UINT8        _PADDING0_[0x2];
          }ETHREAD, *PETHREAD;
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