typedef struct _TEB                                                  // 73 elements, 0x17D8 bytes (sizeof)
           {
/*0x000*/      struct _NT_TIB NtTib;                                            // 8 elements, 0x38 bytes (sizeof)
/*0x038*/      VOID*        EnvironmentPointer;
/*0x040*/      struct _CLIENT_ID ClientId;                                      // 2 elements, 0x10 bytes (sizeof)
/*0x050*/      VOID*        ActiveRpcHandle;
/*0x058*/      VOID*        ThreadLocalStoragePointer;
/*0x060*/      struct _PEB* ProcessEnvironmentBlock;
/*0x068*/      ULONG32      LastErrorValue;
/*0x06C*/      ULONG32      CountOfOwnedCriticalSections;
/*0x070*/      VOID*        CsrClientThread;
/*0x078*/      VOID*        Win32ThreadInfo;
/*0x080*/      ULONG32      User32Reserved[26];
/*0x0E8*/      ULONG32      UserReserved[5];
/*0x0FC*/      UINT8        _PADDING0_[0x4];
/*0x100*/      VOID*        WOW32Reserved;
/*0x108*/      ULONG32      CurrentLocale;
/*0x10C*/      ULONG32      FpSoftwareStatusRegister;
/*0x110*/      VOID*        SystemReserved1[54];
/*0x2C0*/      LONG32       ExceptionCode;
/*0x2C4*/      UINT8        _PADDING1_[0x4];
/*0x2C8*/      struct _ACTIVATION_CONTEXT_STACK* ActivationContextStackPointer;
/*0x2D0*/      UINT8        SpareBytes1[28];
/*0x2EC*/      UINT8        _PADDING2_[0x4];
/*0x2F0*/      struct _GDI_TEB_BATCH GdiTebBatch;                               // 3 elements, 0x4E8 bytes (sizeof)
/*0x7D8*/      struct _CLIENT_ID RealClientId;                                  // 2 elements, 0x10 bytes (sizeof)
/*0x7E8*/      VOID*        GdiCachedProcessHandle;
/*0x7F0*/      ULONG32      GdiClientPID;
/*0x7F4*/      ULONG32      GdiClientTID;
/*0x7F8*/      VOID*        GdiThreadLocalInfo;
/*0x800*/      UINT64       Win32ClientInfo[62];
/*0x9F0*/      VOID*        glDispatchTable[233];
/*0x1138*/     UINT64       glReserved1[29];
/*0x1220*/     VOID*        glReserved2;
/*0x1228*/     VOID*        glSectionInfo;
/*0x1230*/     VOID*        glSection;
/*0x1238*/     VOID*        glTable;
/*0x1240*/     VOID*        glCurrentRC;
/*0x1248*/     VOID*        glContext;
/*0x1250*/     ULONG32      LastStatusValue;
/*0x1254*/     UINT8        _PADDING3_[0x4];
/*0x1258*/     struct _UNICODE_STRING StaticUnicodeString;                      // 3 elements, 0x10 bytes (sizeof)
/*0x1268*/     UINT16       StaticUnicodeBuffer[261];
/*0x1472*/     UINT8        _PADDING4_[0x6];
/*0x1478*/     VOID*        DeallocationStack;
/*0x1480*/     VOID*        TlsSlots[64];
/*0x1680*/     struct _LIST_ENTRY TlsLinks;                                     // 2 elements, 0x10 bytes (sizeof)
/*0x1690*/     VOID*        Vdm;
/*0x1698*/     VOID*        ReservedForNtRpc;
/*0x16A0*/     VOID*        DbgSsReserved[2];
/*0x16B0*/     ULONG32      HardErrorMode;
/*0x16B4*/     UINT8        _PADDING5_[0x4];
/*0x16B8*/     VOID*        Instrumentation[14];
/*0x1728*/     VOID*        SubProcessTag;
/*0x1730*/     VOID*        EtwTraceData;
/*0x1738*/     VOID*        WinSockData;
/*0x1740*/     ULONG32      GdiBatchCount;
/*0x1744*/     UINT8        InDbgPrint;
/*0x1745*/     UINT8        FreeStackOnTermination;
/*0x1746*/     UINT8        HasFiberData;
/*0x1747*/     UINT8        IdealProcessor;
/*0x1748*/     ULONG32      GuaranteedStackBytes;
/*0x174C*/     UINT8        _PADDING6_[0x4];
/*0x1750*/     VOID*        ReservedForPerf;
/*0x1758*/     VOID*        ReservedForOle;
/*0x1760*/     ULONG32      WaitingOnLoaderLock;
/*0x1764*/     UINT8        _PADDING7_[0x4];
/*0x1768*/     UINT64       SparePointer1;
/*0x1770*/     UINT64       SoftPatchPtr1;
/*0x1778*/     UINT64       SoftPatchPtr2;
/*0x1780*/     VOID**       TlsExpansionSlots;
/*0x1788*/     VOID*        DeallocationBStore;
/*0x1790*/     VOID*        BStoreLimit;
/*0x1798*/     ULONG32      ImpersonationLocale;
/*0x179C*/     ULONG32      IsImpersonating;
/*0x17A0*/     VOID*        NlsCache;
/*0x17A8*/     VOID*        pShimData;
/*0x17B0*/     ULONG32      HeapVirtualAffinity;
/*0x17B4*/     UINT8        _PADDING8_[0x4];
/*0x17B8*/     VOID*        CurrentTransactionHandle;
/*0x17C0*/     struct _TEB_ACTIVE_FRAME* ActiveFrame;
/*0x17C8*/     VOID*        FlsData;
/*0x17D0*/     UINT8        SafeThunkCall;
/*0x17D1*/     UINT8        BooleanSpare[3];
/*0x17D4*/     UINT8        _PADDING9_[0x4];
           }TEB, *PTEB;
Return to structures/enums list.
Return to O.S. version list.

(c) MoonSols 2010.