typedef struct _VI_POOL_ENTRY                   // 3 elements, 0x20 bytes (sizeof)
          {
              union                                       // 3 elements, 0x20 bytes (sizeof)
              {
/*0x000*/         struct _VI_POOL_PAGE_HEADER PageHeader; // 3 elements, 0x18 bytes (sizeof)
/*0x000*/         struct _VI_POOL_ENTRY_INUSE InUse;      // 4 elements, 0x20 bytes (sizeof)
/*0x000*/         struct _SLIST_ENTRY* NextFree;
              };
          }VI_POOL_ENTRY, *PVI_POOL_ENTRY;
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