typedef struct _OBJECT_TYPE                   // 12 elements, 0x2C0 bytes (sizeof)
          {
/*0x000*/     struct _ERESOURCE Mutex;                  // 13 elements, 0x68 bytes (sizeof)
/*0x068*/     struct _LIST_ENTRY TypeList;              // 2 elements, 0x10 bytes (sizeof)
/*0x078*/     struct _UNICODE_STRING Name;              // 3 elements, 0x10 bytes (sizeof)
/*0x088*/     VOID*        DefaultObject;
/*0x090*/     ULONG32      Index;
/*0x094*/     ULONG32      TotalNumberOfObjects;
/*0x098*/     ULONG32      TotalNumberOfHandles;
/*0x09C*/     ULONG32      HighWaterNumberOfObjects;
/*0x0A0*/     ULONG32      HighWaterNumberOfHandles;
/*0x0A4*/     UINT8        _PADDING0_[0x4];
/*0x0A8*/     struct _OBJECT_TYPE_INITIALIZER TypeInfo; // 20 elements, 0x70 bytes (sizeof)
/*0x118*/     ULONG32      Key;
/*0x11C*/     UINT8        _PADDING1_[0x4];
/*0x120*/     struct _ERESOURCE ObjectLocks[4];
          }OBJECT_TYPE, *POBJECT_TYPE;
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