typedef struct _IO_WORKITEM           // 5 elements, 0x40 bytes (sizeof)
          {
/*0x000*/     struct _WORK_QUEUE_ITEM WorkItem; // 3 elements, 0x20 bytes (sizeof)
/*0x020*/     PVOID Routine;
/*0x028*/     VOID*        IoObject;
/*0x030*/     VOID*        Context;
/*0x038*/     ULONG32      Type;
/*0x03C*/     UINT8        _PADDING0_[0x4];
          }IO_WORKITEM, *PIO_WORKITEM;
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