typedef struct _OBJECT_HEADER_NAME_INFO  // 3 elements, 0x20 bytes (sizeof)
          {
/*0x000*/     struct _OBJECT_DIRECTORY* Directory;
/*0x008*/     struct _UNICODE_STRING Name;         // 3 elements, 0x10 bytes (sizeof)
/*0x018*/     LONG32       ReferenceCount;
/*0x01C*/     UINT8        _PADDING0_[0x4];
          }OBJECT_HEADER_NAME_INFO, *POBJECT_HEADER_NAME_INFO;
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