typedef struct _HIVE_LOAD_FAILURE                                                                      // 13 elements, 0x120 bytes (sizeof)
          {
/*0x000*/     struct _HHIVE* Hive;
/*0x004*/     ULONG32      Index;
/*0x008*/     ULONG32      RecoverableIndex;
/*0x00C*/     struct __20100701102B1600C48CCE753A6F7FE70_Locations_RecoverableLocations Locations[8];
/*0x06C*/     struct __20100701102B1600C48CCE753A6F7FE70_Locations_RecoverableLocations RecoverableLocations[8];
              struct                                                                                             // 3 elements, 0xC bytes (sizeof)
              {
/*0x0CC*/         ULONG32      Action;
/*0x0D0*/         VOID*        Handle;
/*0x0D4*/         LONG32       Status;
              }RegistryIO;
              struct                                                                                             // 1 elements, 0x4 bytes (sizeof)
              {
/*0x0D8*/         VOID*        CheckStack;
              }CheckRegistry2;
              struct                                                                                             // 4 elements, 0x10 bytes (sizeof)
              {
/*0x0DC*/         ULONG32      Cell;
/*0x0E0*/         struct _CELL_DATA* CellPoint;
/*0x0E4*/         VOID*        RootPoint;
/*0x0E8*/         ULONG32      Index;
              }CheckKey;
              struct                                                                                             // 4 elements, 0x10 bytes (sizeof)
              {
/*0x0EC*/         struct _CELL_DATA* List;
/*0x0F0*/         ULONG32      Index;
/*0x0F4*/         ULONG32      Cell;
/*0x0F8*/         struct _CELL_DATA* CellPoint;
              }CheckValueList;
              struct                                                                                             // 3 elements, 0xC bytes (sizeof)
              {
/*0x0FC*/         ULONG32      Space;
/*0x100*/         ULONG32      MapPoint;
/*0x104*/         struct _HBIN* BinPoint;
              }CheckHive;
              struct                                                                                             // 3 elements, 0xC bytes (sizeof)
              {
/*0x108*/         ULONG32      Space;
/*0x10C*/         ULONG32      MapPoint;
/*0x110*/         struct _HBIN* BinPoint;
              }CheckHive1;
              struct                                                                                             // 2 elements, 0x8 bytes (sizeof)
              {
/*0x114*/         struct _HBIN* Bin;
/*0x118*/         struct _HCELL* CellPoint;
              }CheckBin;
              struct                                                                                             // 1 elements, 0x4 bytes (sizeof)
              {
/*0x11C*/         ULONG32      FileOffset;
              }RecoverData;
          }HIVE_LOAD_FAILURE, *PHIVE_LOAD_FAILURE;
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