typedef struct _OB_DUPLICATE_OBJECT_STATE       // 6 elements, 0x18 bytes (sizeof)
          {
/*0x000*/     struct _EPROCESS* SourceProcess;
/*0x004*/     VOID*        SourceHandle;
/*0x008*/     VOID*        Object;
/*0x00C*/     ULONG32      TargetAccess;
/*0x010*/     struct _HANDLE_TABLE_ENTRY_INFO ObjectInfo; // 1 elements, 0x4 bytes (sizeof)
/*0x014*/     ULONG32      HandleAttributes;
          }OB_DUPLICATE_OBJECT_STATE, *POB_DUPLICATE_OBJECT_STATE;
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