typedef struct _VI_DEADLOCK_THREAD              // 8 elements, 0x20 bytes (sizeof)
          {
/*0x000*/     struct _KTHREAD* Thread;
/*0x004*/     struct _VI_DEADLOCK_NODE* CurrentSpinNode;
/*0x008*/     struct _VI_DEADLOCK_NODE* CurrentOtherNode;
              union                                       // 2 elements, 0x8 bytes (sizeof)
              {
/*0x00C*/         struct _LIST_ENTRY ListEntry;           // 2 elements, 0x8 bytes (sizeof)
/*0x00C*/         struct _LIST_ENTRY FreeListEntry;       // 2 elements, 0x8 bytes (sizeof)
              };
/*0x014*/     ULONG32      NodeCount;
/*0x018*/     ULONG32      PagingCount;
/*0x01C*/     UINT8        ThreadUsesEresources;
/*0x01D*/     UINT8        _PADDING0_[0x3];
          }VI_DEADLOCK_THREAD, *PVI_DEADLOCK_THREAD;
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