typedef struct _MMPTE                               // 1 elements, 0x8 bytes (sizeof)
          {
              union                                           // 10 elements, 0x8 bytes (sizeof)
              {
/*0x000*/         UINT64       Long;
/*0x000*/         UINT64       VolatileLong;
/*0x000*/         struct _MMPTE_HARDWARE Hard;                // 16 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _MMPTE_HARDWARE_LARGEPAGE HardLarge; // 16 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _HARDWARE_PTE Flush;                 // 16 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _MMPTE_PROTOTYPE Proto;              // 7 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _MMPTE_SOFTWARE Soft;                // 8 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _MMPTE_TRANSITION Trans;             // 10 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _MMPTE_SUBSECTION Subsect;           // 6 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _MMPTE_LIST List;                    // 8 elements, 0x8 bytes (sizeof)
              }u;
          }MMPTE, *PMMPTE;
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