typedef struct _MSUBSECTION                         // 15 elements, 0x68 bytes (sizeof)
          {
/*0x000*/     struct _CONTROL_AREA* ControlArea;
/*0x008*/     struct _MMPTE* SubsectionBase;
              union                                           // 2 elements, 0x8 bytes (sizeof)
              {
/*0x010*/         struct _SUBSECTION* NextSubsection;
/*0x010*/         struct _MSUBSECTION* NextMappedSubsection;
              };
/*0x018*/     ULONG32      PtesInSubsection;
/*0x01C*/     UINT8        _PADDING0_[0x4];
              union                                           // 2 elements, 0x8 bytes (sizeof)
              {
/*0x020*/         ULONG32      UnusedPtes;
/*0x020*/         struct _MM_AVL_TABLE* GlobalPerSessionHead;
              };
              union                                           // 2 elements, 0x4 bytes (sizeof)
              {
/*0x028*/         ULONG32      LongFlags;
/*0x028*/         struct _MMSUBSECTION_FLAGS SubsectionFlags; // 8 elements, 0x4 bytes (sizeof)
              }u;
/*0x02C*/     ULONG32      StartingSector;
/*0x030*/     ULONG32      NumberOfFullSectors;
/*0x034*/     UINT8        _PADDING1_[0x4];
              union                                           // 2 elements, 0x8 bytes (sizeof)
              {
/*0x038*/         INT64        Balance : 2;                   // 0 BitPosition
/*0x038*/         struct _MMSUBSECTION_NODE* Parent;
              }u1;
/*0x040*/     struct _MMSUBSECTION_NODE* LeftChild;
/*0x048*/     struct _MMSUBSECTION_NODE* RightChild;
/*0x050*/     struct _LIST_ENTRY DereferenceList;             // 2 elements, 0x10 bytes (sizeof)
/*0x060*/     UINT64       NumberOfMappedViews;
          }MSUBSECTION, *PMSUBSECTION;
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