typedef struct _PPM_PERF_STATES                                 // 20 elements, 0x80 bytes (sizeof)
          {
/*0x000*/     ULONG32      Count;
/*0x004*/     ULONG32      MaxFrequency;
/*0x008*/     ULONG32      MaxPerfState;
/*0x00C*/     ULONG32      MinPerfState;
/*0x010*/     ULONG32      LowestPState;
/*0x014*/     ULONG32      IncreaseTime;
/*0x018*/     ULONG32      DecreaseTime;
/*0x01C*/     UINT8        BusyAdjThreshold;
/*0x01D*/     UINT8        Reserved;
/*0x01E*/     UINT8        ThrottleStatesOnly;
/*0x01F*/     UINT8        PolicyType;
/*0x020*/     ULONG32      TimerInterval;
              union                                                       // 6 elements, 0x4 bytes (sizeof)
              {
/*0x024*/         ULONG32      AsULONG;
                  struct                                                  // 5 elements, 0x4 bytes (sizeof)
                  {
/*0x024*/             ULONG32      UsingHypervisor : 1;                   // 0 BitPosition
/*0x024*/             ULONG32      NoDomainAccounting : 1;                // 1 BitPosition
/*0x024*/             ULONG32      IncreasePolicy : 2;                    // 2 BitPosition
/*0x024*/             ULONG32      DecreasePolicy : 2;                    // 4 BitPosition
/*0x024*/             ULONG32      Reserved : 26;                         // 6 BitPosition
                  };
              }Flags;
/*0x028*/     UINT64       TargetProcessors;
/*0x030*/     PVOID PStateHandler;
/*0x038*/     UINT64       PStateContext;
/*0x040*/     PVOID TStateHandler;
/*0x048*/     UINT64       TStateContext;
/*0x050*/     PVOID FeedbackHandler;
/*0x058*/     struct _PPM_PERF_STATE State[1];
          }PPM_PERF_STATES, *PPPM_PERF_STATES;
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