typedef struct _OBJECT_HANDLE_COUNT_ENTRY // 3 elements, 0x8 bytes (sizeof)
          {
/*0x000*/     struct _EPROCESS* Process;
              struct                                // 2 elements, 0x4 bytes (sizeof)
              {
/*0x004*/         ULONG32      HandleCount : 24;    // 0 BitPosition
/*0x004*/         ULONG32      LockCount : 8;       // 24 BitPosition
              };
          }OBJECT_HANDLE_COUNT_ENTRY, *POBJECT_HANDLE_COUNT_ENTRY;
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