typedef struct _OBJECT_HEADER                                // 12 elements, 0x20 bytes (sizeof)
          {
/*0x000*/     LONG32       PointerCount;
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x004*/         LONG32       HandleCount;
/*0x004*/         VOID*        NextToFree;
              };
/*0x008*/     struct _OBJECT_TYPE* Type;
/*0x00C*/     UINT8        NameInfoOffset;
/*0x00D*/     UINT8        HandleInfoOffset;
/*0x00E*/     UINT8        QuotaInfoOffset;
/*0x00F*/     UINT8        Flags;
              union                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x010*/         struct _OBJECT_CREATE_INFORMATION* ObjectCreateInfo;
/*0x010*/         VOID*        QuotaBlockCharged;
              };
/*0x014*/     VOID*        SecurityDescriptor;
/*0x018*/     struct _QUAD Body;                                       // 2 elements, 0x8 bytes (sizeof)
          }OBJECT_HEADER, *POBJECT_HEADER;
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