typedef struct _ARBITER_ORDERING_LIST    // 3 elements, 0x10 bytes (sizeof)
          {
/*0x000*/     UINT16       Count;
/*0x002*/     UINT16       Maximum;
/*0x004*/     UINT8        _PADDING0_[0x4];
/*0x008*/     struct _ARBITER_ORDERING* Orderings;
          }ARBITER_ORDERING_LIST, *PARBITER_ORDERING_LIST;
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