typedef struct _PI_RESOURCE_ARBITER_ENTRY        // 10 elements, 0x70 bytes (sizeof)
          {
/*0x000*/     struct _LIST_ENTRY DeviceArbiterList;        // 2 elements, 0x10 bytes (sizeof)
/*0x010*/     UINT8        ResourceType;
/*0x011*/     UINT8        _PADDING0_[0x7];
/*0x018*/     struct _ARBITER_INTERFACE* ArbiterInterface;
/*0x020*/     struct _DEVICE_NODE* DeviceNode;
/*0x028*/     struct _LIST_ENTRY ResourceList;             // 2 elements, 0x10 bytes (sizeof)
/*0x038*/     struct _LIST_ENTRY BestResourceList;         // 2 elements, 0x10 bytes (sizeof)
/*0x048*/     struct _LIST_ENTRY BestConfig;               // 2 elements, 0x10 bytes (sizeof)
/*0x058*/     struct _LIST_ENTRY ActiveArbiterList;        // 2 elements, 0x10 bytes (sizeof)
/*0x068*/     UINT8        State;
/*0x069*/     UINT8        ResourcesChanged;
/*0x06A*/     UINT8        _PADDING1_[0x6];
          }PI_RESOURCE_ARBITER_ENTRY, *PPI_RESOURCE_ARBITER_ENTRY;
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