typedef struct _TEB_ACTIVE_FRAME_CONTEXT // 2 elements, 0x10 bytes (sizeof)
          {
/*0x000*/     ULONG32      Flags;
/*0x004*/     UINT8        _PADDING0_[0x4];
/*0x008*/     CHAR*        FrameName;
          }TEB_ACTIVE_FRAME_CONTEXT, *PTEB_ACTIVE_FRAME_CONTEXT;
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