typedef struct _ARBITER_ALLOCATION_STATE             // 12 elements, 0x38 bytes (sizeof)
          {
/*0x000*/     UINT64       Start;
/*0x008*/     UINT64       End;
/*0x010*/     UINT64       CurrentMinimum;
/*0x018*/     UINT64       CurrentMaximum;
/*0x020*/     struct _ARBITER_LIST_ENTRY* Entry;
/*0x024*/     struct _ARBITER_ALTERNATIVE* CurrentAlternative;
/*0x028*/     ULONG32      AlternativeCount;
/*0x02C*/     struct _ARBITER_ALTERNATIVE* Alternatives;
/*0x030*/     UINT16       Flags;
/*0x032*/     UINT8        RangeAttributes;
/*0x033*/     UINT8        RangeAvailableAttributes;
/*0x034*/     ULONG32      WorkSpace;
          }ARBITER_ALLOCATION_STATE, *PARBITER_ALLOCATION_STATE;
Return to structures/enums list.
Return to O.S. version list.

(c) MoonSols 2010.