typedef struct _ERESOURCE                   // 14 elements, 0x38 bytes (sizeof)
          {
/*0x000*/     struct _LIST_ENTRY SystemResourcesList; // 2 elements, 0x8 bytes (sizeof)
/*0x008*/     struct _OWNER_ENTRY* OwnerTable;
/*0x00C*/     INT16        ActiveCount;
/*0x00E*/     UINT16       Flag;
/*0x010*/     struct _KSEMAPHORE* SharedWaiters;
/*0x014*/     struct _KEVENT* ExclusiveWaiters;
/*0x018*/     struct _OWNER_ENTRY OwnerEntry;         // 3 elements, 0x8 bytes (sizeof)
/*0x020*/     ULONG32      ActiveEntries;
/*0x024*/     ULONG32      ContentionCount;
/*0x028*/     ULONG32      NumberOfSharedWaiters;
/*0x02C*/     ULONG32      NumberOfExclusiveWaiters;
              union                                   // 2 elements, 0x4 bytes (sizeof)
              {
/*0x030*/         VOID*        Address;
/*0x030*/         ULONG32      CreatorBackTraceIndex;
              };
/*0x034*/     ULONG32      SpinLock;
          }ERESOURCE, *PERESOURCE;
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