typedef struct _GENERAL_LOOKASIDE                                                                                                                            // 22 elements, 0x80 bytes (sizeof)
          {
              union                                                                                                                                                    // 2 elements, 0x10 bytes (sizeof)
              {
/*0x000*/         union _SLIST_HEADER ListHead;                                                                                                                        // 5 elements, 0x10 bytes (sizeof)
/*0x000*/         struct _SINGLE_LIST_ENTRY SingleListHead;                                                                                                            // 1 elements, 0x8 bytes (sizeof)
              };
/*0x010*/     UINT16       Depth;
/*0x012*/     UINT16       MaximumDepth;
/*0x014*/     ULONG32      TotalAllocates;
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x018*/         ULONG32      AllocateMisses;
/*0x018*/         ULONG32      AllocateHits;
              };
/*0x01C*/     ULONG32      TotalFrees;
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x020*/         ULONG32      FreeMisses;
/*0x020*/         ULONG32      FreeHits;
              };
/*0x024*/     enum _POOL_TYPE Type;
/*0x028*/     ULONG32      Tag;
/*0x02C*/     ULONG32      Size;
              union                                                                                                                                                    // 2 elements, 0x8 bytes (sizeof)
              {
/*0x030*/         PVOID AllocateEx;
/*0x030*/         PVOID Allocate;
              };
              union                                                                                                                                                    // 2 elements, 0x8 bytes (sizeof)
              {
/*0x038*/         PVOID FreeEx;
/*0x038*/         PVOID Free;
              };
/*0x040*/     struct _LIST_ENTRY ListEntry;                                                                                                                            // 2 elements, 0x10 bytes (sizeof)
/*0x050*/     ULONG32      LastTotalAllocates;
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x054*/         ULONG32      LastAllocateMisses;
/*0x054*/         ULONG32      LastAllocateHits;
              };
/*0x058*/     ULONG32      Future[2];
/*0x060*/     UINT8        _PADDING0_[0x20];
          }GENERAL_LOOKASIDE, *PGENERAL_LOOKASIDE;
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