typedef struct _OBJECT_TYPE                   // 14 elements, 0x238 bytes (sizeof)
          {
/*0x000*/     struct _LIST_ENTRY TypeList;              // 2 elements, 0x10 bytes (sizeof)
/*0x010*/     struct _UNICODE_STRING Name;              // 3 elements, 0x10 bytes (sizeof)
/*0x020*/     VOID*        DefaultObject;
/*0x028*/     ULONG32      Index;
/*0x02C*/     ULONG32      TotalNumberOfObjects;
/*0x030*/     ULONG32      TotalNumberOfHandles;
/*0x034*/     ULONG32      HighWaterNumberOfObjects;
/*0x038*/     ULONG32      HighWaterNumberOfHandles;
/*0x03C*/     UINT8        _PADDING0_[0x4];
/*0x040*/     struct _OBJECT_TYPE_INITIALIZER TypeInfo; // 25 elements, 0x70 bytes (sizeof)
/*0x0B0*/     struct _ERESOURCE Mutex;                  // 15 elements, 0x68 bytes (sizeof)
/*0x118*/     struct _EX_PUSH_LOCK TypeLock;            // 7 elements, 0x8 bytes (sizeof)
/*0x120*/     ULONG32      Key;
/*0x124*/     UINT8        _PADDING1_[0x4];
/*0x128*/     struct _EX_PUSH_LOCK ObjectLocks[32];
/*0x228*/     struct _LIST_ENTRY CallbackList;          // 2 elements, 0x10 bytes (sizeof)
          }OBJECT_TYPE, *POBJECT_TYPE;
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