typedef struct _GENERAL_LOOKASIDE                                                                                                                            // 22 elements, 0x80 bytes (sizeof)
          {
              union                                                                                                                                                    // 2 elements, 0x8 bytes (sizeof)
              {
/*0x000*/         union _SLIST_HEADER ListHead;                                                                                                                        // 4 elements, 0x8 bytes (sizeof)
/*0x000*/         struct _SINGLE_LIST_ENTRY SingleListHead;                                                                                                            // 1 elements, 0x4 bytes (sizeof)
              };
/*0x008*/     UINT16       Depth;
/*0x00A*/     UINT16       MaximumDepth;
/*0x00C*/     ULONG32      TotalAllocates;
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x010*/         ULONG32      AllocateMisses;
/*0x010*/         ULONG32      AllocateHits;
              };
/*0x014*/     ULONG32      TotalFrees;
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x018*/         ULONG32      FreeMisses;
/*0x018*/         ULONG32      FreeHits;
              };
/*0x01C*/     enum _POOL_TYPE Type;
/*0x020*/     ULONG32      Tag;
/*0x024*/     ULONG32      Size;
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x028*/         PVOID AllocateEx;
/*0x028*/         PVOID Allocate;
              };
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x02C*/         PVOID FreeEx;
/*0x02C*/         PVOID Free;
              };
/*0x030*/     struct _LIST_ENTRY ListEntry;                                                                                                                            // 2 elements, 0x8 bytes (sizeof)
/*0x038*/     ULONG32      LastTotalAllocates;
              union                                                                                                                                                    // 2 elements, 0x4 bytes (sizeof)
              {
/*0x03C*/         ULONG32      LastAllocateMisses;
/*0x03C*/         ULONG32      LastAllocateHits;
              };
/*0x040*/     ULONG32      Future[2];
/*0x048*/     UINT8        _PADDING0_[0x38];
          }GENERAL_LOOKASIDE, *PGENERAL_LOOKASIDE;
Return to structures/enums list.
Return to O.S. version list.

(c) MoonSols 2010.