typedef struct _OBJECT_DIRECTORY                     // 5 elements, 0xA0 bytes (sizeof)
          {
/*0x000*/     struct _OBJECT_DIRECTORY_ENTRY* HashBuckets[37];
/*0x094*/     struct _EX_PUSH_LOCK Lock;                       // 5 elements, 0x4 bytes (sizeof)
/*0x098*/     struct _DEVICE_MAP* DeviceMap;
/*0x09C*/     UINT16       Reserved;
/*0x09E*/     UINT16       SymbolicLinkUsageCount;
          }OBJECT_DIRECTORY, *POBJECT_DIRECTORY;
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