typedef struct _DISPATCHER_HEADER    // 6 elements, 0x10 bytes (sizeof)
          {
/*0x000*/     UINT8        Type;
/*0x001*/     UINT8        Absolute;
/*0x002*/     UINT8        Size;
/*0x003*/     UINT8        Inserted;
/*0x004*/     LONG32       SignalState;
/*0x008*/     struct _LIST_ENTRY WaitListHead; // 2 elements, 0x8 bytes (sizeof)
          }DISPATCHER_HEADER, *PDISPATCHER_HEADER;
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