typedef struct _PI_RESOURCE_ARBITER_ENTRY        // 10 elements, 0x38 bytes (sizeof)
          {
/*0x000*/     struct _LIST_ENTRY DeviceArbiterList;        // 2 elements, 0x8 bytes (sizeof)
/*0x008*/     UINT8        ResourceType;
/*0x009*/     UINT8        _PADDING0_[0x3];
/*0x00C*/     struct _ARBITER_INTERFACE* ArbiterInterface;
/*0x010*/     ULONG32      Level;
/*0x014*/     struct _LIST_ENTRY ResourceList;             // 2 elements, 0x8 bytes (sizeof)
/*0x01C*/     struct _LIST_ENTRY BestResourceList;         // 2 elements, 0x8 bytes (sizeof)
/*0x024*/     struct _LIST_ENTRY BestConfig;               // 2 elements, 0x8 bytes (sizeof)
/*0x02C*/     struct _LIST_ENTRY ActiveArbiterList;        // 2 elements, 0x8 bytes (sizeof)
/*0x034*/     UINT8        State;
/*0x035*/     UINT8        ResourcesChanged;
/*0x036*/     UINT8        _PADDING1_[0x2];
          }PI_RESOURCE_ARBITER_ENTRY, *PPI_RESOURCE_ARBITER_ENTRY;
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