typedef struct _VI_POOL_ENTRY              // 2 elements, 0x10 bytes (sizeof)
          {
              union                                  // 2 elements, 0x10 bytes (sizeof)
              {
/*0x000*/         struct _VI_POOL_ENTRY_INUSE InUse; // 4 elements, 0x10 bytes (sizeof)
/*0x000*/         ULONG32      FreeListNext;
              };
          }VI_POOL_ENTRY, *PVI_POOL_ENTRY;
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